Definitive Edition
Syncing is a technique that involves using the "synchronisation spell", present on every building that spawns units, to synchronize the spawn times of different buildings in your team to allow spawning them in a group. It is very important to do this correctly, as messing it up has big drawbacks and can lose you the game.
Every unit spawning building has a set mana value under its hp which signifies how long it takes for this building to spawn a new unit. It doesn't function as mana, it is only informative. The "synchronisation spell" makes use of these values to connect a building with lower or equal spawn times to another building, which allows both of them to spawn their units at the exact same time. The progress towards spawning a new unit is signified by a small bar above it. It is important to take note of these as synchronisation will reset the progress bar of the connecting building (child), if the building it connects to (parent) spawns its unit.
It is considered an advanced technique which involves synchronising buildings without the use of the "sync spell". You turn off unit production until a right moment, then you turn it back on. This not only means that you do not lose a spawn of units at the wrong moment but also allows you to precisely control when the units spawn (and by an extend, where it will sit within the formation).